On Sun, Sep 23, 2018 at 10:03 PM Daniel Foerster <pydsig...@gmail.com> wrote:
> The way to find out what item is selected is to use a different function > for different menu items. This seems to be callback driven. > Thanks, got that one. How do you close a menu? I'm honestly not sure why your example doesn't > work as expected. I downloaded and ran the example successfully, but no > amount of tweaking to your application worked for me. My honest suggestion > would be to find a different menu library; this one seems to have a number > of other issues, including throwing a NameError whenever the menu tries to > quit pygame. > I noticed that error too, easily fixed (add "_" to pygame in every call to pygame.exit() ), but I agree, it's a warning sign about the library in general. It's pretty much perfect for my needs though, so I'm hoping there's an easy fix that enables simply closing a menu when an item is selected. Or if anyone happens to know of another menu library, one that ideally: - allows for menus to be easily opened and closed - allows more than one column of menu items - allows for graphical elements in the menu items I'd love to hear about it. > On Sun, Sep 23, 2018 at 11:10 PM Alec Bennett <wrybr...@gmail.com> wrote: > >> I'm trying to add the beautiful menus from Pygame-menu ( >> https://github.com/ppizarror/pygame-menu) to my project, but having >> trouble. In my attached stripped down sample, I'm trying to show menu1 when >> the 1 key is pressed, and show menu2 when the 2 key is pressed. They're >> both "main menus" launched from the root of the app, as opposed to one >> being a submenu of the other. >> >> My questions: >> >> - how can I find out what item was selected in the menu? Clicking a >> selection triggers the item_selected() function, but doesn't send any info >> about which item was selected. >> >> - how can I close a menu? Running menu1.disable() in item_selected() >> doesn't close the menu... How do I close the menu when something is >> selected? >> >> Ideally in this sample I'd like to launch menu1 when the 1 key is >> pressed, choose a selection, print info about what was selected, and return >> to the root of the app. Then pressing keyboard 2 launches menu2, repeating >> the process. >> >> Thanks for any help, and apologies if I'm missing something obvious here. >> >> >>