Sorry for the cross post, I posted an issue to the project's github page
here:

https://github.com/ppizarror/pygame-menu/issues/19

For anyone interested, note the fix I posted there. Feedback invited.



On Sun, Sep 23, 2018 at 10:08 PM Alec Bennett <wrybr...@gmail.com> wrote:

>
>
> On Sun, Sep 23, 2018 at 10:03 PM Daniel Foerster <pydsig...@gmail.com>
> wrote:
>
>> The way to find out what item is selected is to use a different function
>> for different menu items. This seems to be callback driven.
>>
>
> Thanks, got that one.
>
> How do you close a menu? I'm honestly not sure why your example doesn't
>> work as expected. I downloaded and ran the example successfully, but no
>> amount of tweaking to your application worked for me. My honest suggestion
>> would be to find a different menu library; this one seems to have a number
>> of other issues, including throwing a NameError whenever the menu tries to
>> quit pygame.
>>
>
> I noticed that error too, easily fixed (add "_" to pygame in every call to
> pygame.exit() ), but I agree, it's a warning sign about the library in
> general. It's pretty much perfect for my needs though, so I'm hoping
> there's an easy fix that enables simply closing a menu when an item is
> selected.
>
> Or if anyone happens to know of another menu library, one that ideally:
>
> - allows for menus to be easily opened and closed
>
> - allows more than one column of menu items
>
> - allows for graphical elements in the menu items
>
> I'd love to hear about it.
>
>
>
>
>
>
>
>
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>
>
>
>> On Sun, Sep 23, 2018 at 11:10 PM Alec Bennett <wrybr...@gmail.com> wrote:
>>
>>> I'm trying to add the beautiful menus from Pygame-menu (
>>> https://github.com/ppizarror/pygame-menu) to my project, but having
>>> trouble. In my attached stripped down sample, I'm trying to show menu1 when
>>> the 1 key is pressed, and show menu2 when the 2 key is pressed. They're
>>> both "main menus" launched from the root of the app, as opposed to one
>>> being a submenu of the other.
>>>
>>> My questions:
>>>
>>> - how can I find out what item was selected in the menu? Clicking a
>>> selection triggers the item_selected() function, but doesn't send any info
>>> about which item was selected.
>>>
>>> - how can I close a menu? Running menu1.disable() in item_selected()
>>> doesn't close the menu... How do I close the menu when something is
>>> selected?
>>>
>>> Ideally in this sample I'd like to launch menu1 when the 1 key is
>>> pressed, choose a selection, print info about what was selected, and return
>>> to the root of the app. Then pressing keyboard 2 launches menu2, repeating
>>> the process.
>>>
>>> Thanks for any help, and apologies if I'm missing something obvious here.
>>>
>>>
>>>

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