Wouter van Heyst wrote: > Hey all, > > has anyone tried to use pyglet to do the work on an OpenGL widget (in > my case currently for wx?) > I'm hoping it's mostly a case of telling pyglet what context to use, > but perhaps there is more work that needs to be done.
If your widget already creates a context, then pyglet will work right now: just switch to the context (in the other framework), and start using pyglet.gl functions. You would not use pyglet.window at all in this scenario. On the other hand, if you are trying to embed an OpenGL context within an ordinary window, pyglet does not yet do this. It would not be hard to add the functionality (given, say, an HWND on Windows, a Window on Xlib and a Port or something on OS X). Events would still need to be handled by the owner of the window (not pyglet). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
