Wouter van Heyst wrote:

>
>
> On 3/30/07, *Alex Holkner* <[EMAIL PROTECTED] 
> <mailto:[EMAIL PROTECTED]>> wrote:
>
>
>     Wouter van Heyst wrote:
>
>     > Hey all,
>     >
>     > has anyone tried to use pyglet to do the work on an OpenGL
>     widget (in
>     > my case currently for wx?)
>     > I'm hoping it's mostly a case of telling pyglet what context to
>     use,
>     > but perhaps there is more work that needs to be done.
>
>     If your widget already creates a context, then pyglet will work right
>     now: just switch to the context (in the other framework), and start
>     using pyglet.gl <http://pyglet.gl> functions.  You would not use
>     pyglet.window at all in
>     this scenario.
>
>
> My problem was pyglet.font needing a shared space, and assuming there 
> was a window available.

This is only an issue if you're using multiple contexts which don't 
share their objects.  You could create a dummy window (so long as it's 
created with visible=False, no context will be created), switch to the 
real context, and Font will be happy.

Alex.

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