Wouter van Heyst wrote: > > > On 3/30/07, *Alex Holkner* <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > > Wouter van Heyst wrote: > > > Hey all, > > > > has anyone tried to use pyglet to do the work on an OpenGL > widget (in > > my case currently for wx?) > > I'm hoping it's mostly a case of telling pyglet what context to > use, > > but perhaps there is more work that needs to be done. > > If your widget already creates a context, then pyglet will work right > now: just switch to the context (in the other framework), and start > using pyglet.gl <http://pyglet.gl> functions. You would not use > pyglet.window at all in > this scenario. > > > My problem was pyglet.font needing a shared space, and assuming there > was a window available.
This is only an issue if you're using multiple contexts which don't share their objects. You could create a dummy window (so long as it's created with visible=False, no context will be created), switch to the real context, and Font will be happy. Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
