The easiest thing to do is just use joystick support from pygame.  There is
nothing that prevents you from using modules from pygame in a pyglet
application, though this does impose SDL as a dependency - which is somewhat
cumbersome.  However, it is easy enough to structure your program to make
this a optional dependency for optional joystick support.

On Dec 24, 2007 1:55 PM, Adam Bark <[EMAIL PROTECTED]> wrote:

> Is there anyway to use a joystick with pyglet?
>
> >
>


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              d.p.s

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