I have worked with python in the past, and to speed up my text rendering, i normally just blit it onto a clear image, then just move that up and down. but i cant find away to draw my text onto a specified image. the reason i ask is that i want a wallpaper to remain constant, but be able to scroll through some text. currently i have to:
window.Window().clear() blit wallpaper draw text window flip every time i scroll and that takes up too many resources for the comp i am working on (old 400mhz beauty) this is what i hope to do: clear window blit wallpaper draw text to clear buffer image blit buffer image flip window then just move the buffer image up and down i havent found anyway of doing this, so I really hope you guys can help. or maybe suggest an alternative way of doing this. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
