I've not been paying close attention to this thread so I might be
off-topic... but there's some render-to-texture code in the wydget code in
pyglet's SVN repos. Look in pyglet/contrib/wydget/wydget/util.py for
renderToTexture. It's pretty specific to wydget's use-case (which was about
rendering text, oddly enough) but you might be able to use it for something.

I stopped using render-to-texture in wydget because it was fiddly and didn't
really give enough speed benefit over just calling the text draw()  method
for the additional complexity.


     Richard

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to