On Jan 6, 2008 8:09 AM, Mike Lawrence <[EMAIL PROTECTED]> wrote: > I've also found that if you've been using gl to draw your objects, > it's important to reset the glColor3f to white before blitting. This > is because glColor3f seems to serve as a general color filter of what > to draw to screen, and (1,1,1) designates that all channels may be > drawn.
I just discovered that yesterday! Took me awhile to figure out everything in my screen was turning green... ~ Nathan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
