Ah, well I'm an American so I have no sense of humor. On Thu, Sep 25, 2008 at 10:32 AM, Mark Melvin <[EMAIL PROTECTED]> wrote:
> > I took it as a (somewhat bungled?) attempt at a joke... > > M. > > On Thu, Sep 25, 2008 at 11:24 AM, Luke Paireepinart > <[EMAIL PROTECTED]> wrote: > > Insulting someone who submitted you nice-looking code and then rambling > > nonsensically for 2 pages is a good way to get ignored. > > > > On Thu, Sep 25, 2008 at 10:20 AM, Dany0 <[EMAIL PROTECTED]> wrote: > >> > >> 2Tartley:I just wanted to notice that:) > >> 4Tartley:OMG, did you really make this JUST for me? SO, OK, BIG thanks > >> to U. BUT, your code is unstructured, bad looking and not working. > >> This is how has it to look:) > >> from target_tear import danglet, func, media, usercode, console > >> class Game: > >> def __init__(self): > >> for danglet: > >> pygletexton=0 > >> glexton=0 > >> glaccelon=1 > >> pyscoalton=1 > >> for func: > >> init=1 > >> calc=1 > >> for media: > >> img=1 > >> snd=1 > >> init=1 > >> for usercode: > >> joke=1 > >> conosleacces=0 # I WILL NEVER, NEVER LET THEM USE > >> CONSOLE IT'S MY SECRET WEAPON FOR IDIOTS THAT SAY THAT IT'S NOT > >> MINE!!!! > >> for console: > >> passw="$#$#$#$" > >> code=0 #you can't code there because I can't do it > >> so :-( > >> console_start(640, 480, 120, danglet) > >> Step by step what does what mean: > >> danglet - my unfinished project to join pyglet, pyopengl and > >> directpython in one, directpython did not func in ANY way and pyopengl > >> did always in background, nowhere else+matrixmode is irrelevant for > >> someone with my experience+the glaccel is just a litlle code by Z0ne > >> that uses opengl for drawing every pixel. > >> func - main code + pysco user + media user > >> media - variables of all sounds images and some code in it > >> usercode - I add this in my every project, it says that you can code > >> your own things for the game in it with NO experience but in reality > >> it ignores everything and just opens the game with fireworks > >> everywhere(no sound) and the consoleacces is providing if you can use > >> console(which makes only some pre-given functions and has no text > >> display) > >> console - as said before it just does some pre-given actions(like make > >> all variables as 0) > >> pygletexton - provide pyglet extensions yes or not?(uses pyglet > >> effects written for cocos) > >> glexton - no comment... > >> glaccelon - again > >> init, calc, img, snd, init, joke, consoleacces, passw, and code are > >> just variables, no comment > >> > > > > > > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
