Dany0:

I've read all of your posts on this thread, and I can hardly understand a
word you said. I think you need to work more on your communication skills
than your programming skills ^_^

On Thu, Sep 25, 2008 at 11:44 AM, Dany0 <[EMAIL PROTECTED]> wrote:

>
>
>
> On 25 Zář, 18:27, "Drew Smathers" <[EMAIL PROTECTED]> wrote:
> > On Thu, Sep 25, 2008 at 11:20 AM, Dany0 <[EMAIL PROTECTED]> wrote:
> >
> > > 2Tartley:I just wanted to notice that:)
> > > 4Tartley:OMG, did you really make this JUST for me? SO, OK, BIG thanks
> > > to U. BUT, your code is unstructured, bad looking and not working.
> > > This is how has it to look:)
> > > from target_tear import danglet, func, media, usercode, console
> > > class Game:
> > >        def __init__(self):
> > >           for danglet:
> > >                  pygletexton=0
> > >                  glexton=0
> > >                  glaccelon=1
> > >                  pyscoalton=1
> > >           for func:
> > >                  init=1
> > >                  calc=1
> > >           for media:
> > >                  img=1
> > >                  snd=1
> > >                  init=1
> > >           for usercode:
> > >                  joke=1
> > >                  conosleacces=0 # I WILL NEVER, NEVER LET THEM USE
> > > CONSOLE IT'S MY SECRET WEAPON FOR IDIOTS THAT SAY THAT IT'S NOT
> > > MINE!!!!
> > >           for console:
> > >                  passw="$#$#$#$"
> > >                  code=0 #you can't code there because I can't do it
> > > so :-(
> > > console_start(640, 480, 120, danglet)
> > > Step by step what does what mean:
> > > danglet - my unfinished project to join pyglet, pyopengl and
> > > directpython in one, directpython did not func in ANY way and pyopengl
> > > did always in background, nowhere else+matrixmode is irrelevant for
> > > someone with my experience+the glaccel is just a litlle code by Z0ne
> > > that uses opengl for drawing every pixel.
> >
> > I couldn't say it better myself.
> >
> > > func - main code + pysco user + media user
> >
> > Yes, pysco users are important for any successful software.  Media
> > users are not that important, though.  Just ignore them.
> >
> > > media - variables of all sounds images and some code in it
> >
> > Awesome!!
> >
> > > usercode - I add this in my every project, it says that you can code
> > > your own things for the game in it with NO experience but in reality
> > > it ignores everything and just opens the game with fireworks
> > > everywhere(no sound) and the consoleacces is providing if you can use
> > > console(which makes only some pre-given functions and has no text
> > > display)
> >
> > I think consoleacces will revolutionize the gaming industry.  Keep
> > going man!!  You are awesome!
> >
> > > console - as said before it just does some pre-given actions(like make
> > > all variables as 0)
> >
> > Yes, 0's commute nicely!  All variables should definitely be 0.
> >
> > > pygletexton - provide pyglet extensions yes or not?(uses pyglet
> > > effects written for cocos)
> >
> > Not!
> >
> > > glexton - no comment...
> > > glaccelon - again
> > > init, calc, img, snd, init, joke, consoleacces, passw, and code are
> > > just variables, no comment
> >
> > Ok, now I get what your program is trying to do!  Forget my comment
> > about the invariance relation between bullets and guns.  I can't wait
> > to see the completed product!
> >
> > -Drew
> OK, my program is going to be a part of my game collection. All those
> 8 years of programming I spent(1 arcade game, 70 racing games and 29
> shooting games, means 100 games of HARD work for free) and you're
> making jokes of me? Sry, but this is NOT funny, I started python 1
> year ago, I read all recommended books and now am I trying to FINALLY
> program a GAME. THIS IS NOT FUNNY. And if you don't belive me, the
> name of the collection is:F$CK $FF MICRO$OFT and says a lot of things,
> like WHY THE HELL I AM DOING THAT. Please ignore this post, let it
> die, I will better teach myself, without YOUR help!!!
> >
>


-- 
- pymike (http://pymike.4rensics.org/)

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