The Astraea example in Pyglet uses push_handler to create 'overlays' where the menu is shown. It's the nicest example of a well-done menu in Pyglet I've seen : ) Using these overlaying objects with push and pop handlers and some branching conditions in the main loop, you may easily have a stacking menu structure, and you can put it on screen whenever you want (i.e. for a 'pause' menu)
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