On 11/3/08, Drozzy <[EMAIL PROTECTED]> wrote: > > I've been working on Nehe OpenGL tutorials in pyglet. I created a > google code project for it: > http://code.google.com/p/pyglet-hene/ > > Now I am stuck on lesson #13: > http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=13 > > where is uses a "wgl" library of windows. Is there an alternative I > can use that is os-independent?
WGL is exported by the pyglet.gl.wgl module. There is no equivalent to wglUseFontBitmaps in either GLX (linux) or AGL (mac), but pyglet provides far superior (in capability, appearance and performance) text rendering than WGL anyway. Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
