Does the loader have any pygame calls in it? If so, what are they?

On Tue, Nov 18, 2008 at 12:15 PM, tiloprobst <[EMAIL PROTECTED]> wrote:

>
> Another thing ... My game would need 2D and 3D assets. I've got a lot
> of .obj files and in Will McGugan's "Beginning Game Development with
> Python and Pygame" there is a loader class. However it requires
> Pygame. Tried to install Pygame from the official site (Mac package)
> pygame-1.8.1release-py2.5-macosx10.5 but installer failed saying I'd
> lack a system wide install of Python 2.3+.
>
> Any ideas? Do I even need Pygame? I'd rather not install it just for
> a .obj loader.
> Could I adopt said loader to pyglet?
>
> Tried installing miru (which brings it's own .obj loader), but it
> failed because I don't have the Developer Tools installed, which miru
> seemingly needs for compilation. One one those things you're just
> expected to know.
> Does miru still make sense?
> >
>


-- 
- pymike
"Stop loling into a false sense of hilarity"

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