For instance, at the end of a game, game is over, but sounds were
playing. Can I stop all sounds on demand?
The sounds are just loaded as pyglet.resource.media (and I guess it
returns a pyglet.media.Source) and then played using the .play()
method. I know I can stop a pyglet.media.Player() using the .pause()
method, but what about media played directly?
Thanks!
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