ok! thanks!

On 21 nov, 20:29, Alex Holkner <[EMAIL PROTECTED]> wrote:
> On 22/11/2008, at 4:17 AM, Thomas Woelz <[EMAIL PROTECTED]> wrote:
>
>
>
> > For instance, at the end of a game, game is over, but sounds were
> > playing. Can I stop all sounds on demand?
> > The sounds are just loaded as pyglet.resource.media (and I guess it
> > returns a pyglet.media.Source) and then played using the .play()
> > method. I know I can stop a pyglet.media.Player() using the .pause()
> > method, but what about media played directly?
> > Thanks!
>
> There's no way to do this in pyglet, I suggest making yourself some  
> helper functions to wrap around Player.
>
> Alex.
>
>
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to