El 03/02/2009, a las 10:44, [email protected] escribió:

> Is it possible through some gl* function
> to vertically flip (rotate by 180) the whole screen ?
> So all the work is done with standard coordinates,
> but before actually drawing pixels to screen
> opengl would flip the contents ?
> (The screen is physically upside down)

You could try glViewport().
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