If you want to flip, rather than rotate, you can use glScalef(1, -1, 1). On Wed, Feb 4, 2009 at 7:50 AM, [email protected] < [email protected]> wrote:
> > Actually glRoatef does the trick, > around z axis with 180 degrees. > With glviewport i could only scale or translate the image > inside the window. > > > -- Tristam MacDonald http://swiftcoder.wordpress.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
