I am experiencing a very weird bug. My interpreter keeps segfaulting
when I do any serious amount of GL. It almost always happens but not
after a consistent amount of time. I have a simple lap timer program I
wrote and to keep it from being boring I put a little expanding
circles effect in the background. Now if I disable the label that's
displaying the time or the circles then it'll run seemingly forever
without crashing, if I do both at once it crashes within a minute or
so.

I've exhausted almost every possibility I can think of. I ran memtest
for half a dozen passes in cases I had a hardware fault. Pyglet's GL
wrapper is simple enough that I can't really see ctypes being the
problem or foreign function libraries would be giving up all over the
place. Besides which nobody else I've tried has had this problem.

Is there anyone who's experienced anything like this?

Sometimes I get a bus error instead of a seg fault.

Richard.
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