On Mar 21, 3:44 pm, gaustwick <[email protected]> wrote:
> I live in Europe, which doesn't *really* have software patents, but if
> I wanted to sell any game I made with pyglet, I can't ignore the US
> market. Hopefully this little library will make this easier.

Nor will you have to ignore it. Suppose the US would find your
software patently objectionable, they would have to instantiate an
import block.
Such a block is relatively easy to implement for shipped goods, but
it's virtually impossible for software distributed over the internet.

They don't even manage to block TPB, and god knows they'd do it if
they could.

Since you earn your revenue where you live there isn't even taxes they
could levy you with.
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