Cool I made it through the source and I found something! So the context is
created ok, but a call to glXMakeCurrent fails. This is found on line 777 of
window/xlib/__init__.py. The reason it still goes through is because the
code around that area completely lacks error checking. I was difficult for
me to find any information about the error but I did end up finding about
c_types.get_errno() which returned the number 0. Either this is really
profound or, most likely, it just shows that this new method is kind of
sucking. If anyone has any ideas about how I can move forward on trying to
figure out more about how this failed it would be greatly appreciated. Also
I will be on irc all day under the name telaviv

On Fri, May 29, 2009 at 7:40 AM, Tristam MacDonald <[email protected]>wrote:

> On Thu, May 28, 2009 at 10:15 PM, krisman.shawn 
> <[email protected]>wrote:
>
>>
>> Same issue here! Here is my backtrace after running window.Window()
>
>
>
>  ...
>
>
> That looks as if glGetString() is being called before the context is
> created - might want to go through the source to make sure it isn't.
>
> --
> Tristam MacDonald
> http://swiftcoder.wordpress.com/
>
>
> >
>

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