On Sun, May 31, 2009 at 7:56 AM, Shawn Krisman <[email protected]>wrote:

>
> Correction switching to mesa 3d libraries without dri acceleration and
> glx support will cause this segmentation fault (more specifically the
> ubuntu libgl1-mesa-swx11 package.) Without glx and dri, pyglet because
> unuseable so this is still a very big bug. I got the newest dri
> enabled libraries and we still have the bug albeit without so many
> segmentation fault issues. So as far as I know the problem stems from
> glXMakeCurrent, it returns false. This page shows that there are a
> number of ways this call can fail:
>
> http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/glx/xmakecurrent.html
> .
> Unfortunately my belief is that that errors are stored in the same
> queue that is queried by glGetError. This is unfortunate because the
> actions of glGetError are undefined until a context is made current,
> meaning that there seems to be know way to find out why this device
> context is actually failing.


The glx errors should be in the Xlib error queue, not the OpenGL error
queue. Have you tried installing an X error handler?
Instructions on how to do so can be found here:
http://www.motifdeveloper.com/tips/tip29.html

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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