On Mon, Jun 1, 2009 at 5:47 AM, Alex Holkner <[email protected]> wrote:

> On 01/06/2009, at 5:05 PM, Shawn Krisman <[email protected]>
> wrote:
>
> > So I compiled a debug version of the glx libraries to really find out
> > what was going on. The results where ridiculously strange. First I
> > have never seen anything like this in gdb. It looked some of the code
> > was just randomly going back a few instructions every once in a while.
> > Except not randomly because every time I went through the debugger it
> > moved in the same way every time, very very strange. I should also
> > note that gdb didn't say anything about switching functions or
> > threads. Also important to note is that when it moves back it also
> > resets to the state it was before the newer instructions.
>

> Sounds like you had optimisation flags enabled when you compiled the
> library.


That could also be either exception handling (if C++), or the related C
construct using setjmp/longjmp.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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