On Wed, Mar 17, 2010 at 5:11 PM, val <[email protected]> wrote:

> if you are to use panda3d, there might be no need to access pyglet anyway,
> since there are few things a multimedia library can do that a modern 3d
> engine can not.


Calling panda a 'modern' 3d engine is a bit of a stretch. Don't get me
wrong, I think that their team is doing great work, but the lack of a
flexible shader and compositor system make to hard to render anything
'modern'.

They do however have a team working on these deficiencies, so it may qualify
for that title in the near future.

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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