Hi veers. It both helps, schools, and humbles me. Thanks for taking
the time to go over my code.

I hadn't realized it, but I had been keeping up with the same mistakes
when drawing sprites for a good long time. The most hideous one being
my creating images over and over again for each sprite given how I had
my class set up.

Now it turns out I can run this thing without resorting to
PIL... ...yet for some reason it only makes me think I can put even
more shiny stuff on-screen now, and that using PIL may not be a bad
idea to save up on sprite usage...

Again, thanks. It's much better to have to stop and think about having
choices instead of trying to fix problems.

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