On 06.09.2011 22:14:24 UTC+2, T.J. Jankun-Kelly wrote:
>
> I've been wanting use test out some of the latest OpenGL 3.2 support 
> on my Lion MBP (last year's model). It is capable of 3.2 support. 
> However, I cannot seem to get 3.2 working. 
>

I'm not a Mac developer, so I can't really help, but ... 

config = pyglet.gl.Config(major_version=3, minor_version=2, 
> forward_compatible = True) 
>
 
a quick look at the source suggests, that the config arguments for 
specifying the version are currently not used during context creation on Mac 
OS.
That means pyglet does not support OpenGL 3 context creation on Mac OS 
currently.

Maybe someone can figure out what is needed to create an OpenGL 3 context on 
Mac OS and write a patch for pyglet?

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