On 06.09.2011 22:14:24 UTC+2, T.J. Jankun-Kelly wrote: > > I've been wanting use test out some of the latest OpenGL 3.2 support > on my Lion MBP (last year's model). It is capable of 3.2 support. > However, I cannot seem to get 3.2 working. >
I'm not a Mac developer, so I can't really help, but ... config = pyglet.gl.Config(major_version=3, minor_version=2, > forward_compatible = True) > a quick look at the source suggests, that the config arguments for specifying the version are currently not used during context creation on Mac OS. That means pyglet does not support OpenGL 3 context creation on Mac OS currently. Maybe someone can figure out what is needed to create an OpenGL 3 context on Mac OS and write a patch for pyglet? -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/7Cps8aeeT1AJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
