On Sep 7, 6:17 am, Andreas Schiefer <[email protected]> wrote:
> a quick look at the source suggests, that the config arguments for > specifying the version are currently not used during context creation on Mac > OS. > That means pyglet does not support OpenGL 3 context creation on Mac OS > currently. > > Maybe someone can figure out what is needed to create an OpenGL 3 context on > Mac OS and write a patch for pyglet? Hrm. Not being a Cocoa master, hopefully whomever was responsible for the pyglet-cocoa branch could have a look. At least Apple provides the code needed to bootstrap OGL3.2 in Lion: http://developer.apple.com/library/mac/#samplecode/GLEssentials/Introduction/Intro.html TJK -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
