On Sep 7, 6:17 am, Andreas Schiefer <[email protected]>
wrote:

> a quick look at the source suggests, that the config arguments for
> specifying the version are currently not used during context creation on Mac
> OS.
> That means pyglet does not support OpenGL 3 context creation on Mac OS
> currently.
>
> Maybe someone can figure out what is needed to create an OpenGL 3 context on
> Mac OS and write a patch for pyglet?

Hrm. Not being a Cocoa master, hopefully whomever was responsible for
the pyglet-cocoa branch could have a look. At least Apple provides the
code needed to bootstrap OGL3.2 in Lion:
http://developer.apple.com/library/mac/#samplecode/GLEssentials/Introduction/Intro.html

TJK

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