Even with the patch, pyglet is far from Core clean. Legacy profile calls are embedded in a number of places. Labels, vertex_list, etc, all call legacy functions. Seem's that there's a bit of work to be done =P
On Tuesday, September 18, 2012 11:15:39 AM UTC+10, Adam Griffiths wrote: > > Thanks for the info. > I don't expect it to be integrated. I don't have a good understanding of > either, but it seems the shadow window needs to be dealt with properly > somehow. > This is a good start for the Core 3.2 support though. > > Cheers, > Adam > > On Tuesday, September 18, 2012 6:32:53 AM UTC+10, T.J. Jankun-Kelly wrote: >> >> AFAIK, the patch was never officially integrated (though there looks to >> be activity now). I hacked together something that worked for me at the >> time a year ago so I could teach my class; I cannot profess a deep >> understanding of the OS or pyglet internals (thus the note that someone >> more experienced in either could fix the issues I could not). >> >> TJK >> >> On Sunday, September 16, 2012 12:20:22 PM UTC-5, Adam Griffiths wrote: >>> >>> Any further progress on this? >>> I integrated your patch into my Pyglet tree and I get a segfault when >>> running the 3.2 test harness. >>> I'm using Mountain Lion. >>> >>> I did notice a few changes to the cocoa.py file since your patch, but >>> they look harmless. >>> >>> Cheers, >>> Adam >>> >>> On Monday, September 12, 2011 7:32:16 AM UTC+10, T.J. Jankun-Kelly wrote: >>>> >>>> I banged on this during the weekend and have it mostly working with >>>> one issue: I have to disable the shadow window to get it to work. The >>>> shadow window creates a default context (with a Legacy Profile); when >>>> a Core Profile is created afterwards, OS X complains that it is an >>>> invalid share as they are different profiles (http:// >>>> developer.apple.com/library/mac/#documentation/GraphicsImaging/ >>>> Conceptual/OpenGL-MacProgGuide/opengl_contexts/opengl_contexts.html#// >>>> apple_ref/doc/uid/TP40001987-CH216-SW12<http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_contexts/opengl_contexts.html%23//apple_ref/doc/uid/TP40001987-CH216-SW12>). >>>> >>>> To fix this globally would >>>> require doing something like adding a "shadow profile" option that >>>> would be used by the shadow window. >>>> >>>> I created an issue here to follow this patch: >>>> >>>> http://code.google.com/p/pyglet/issues/detail?id=532&colspec=ID%20Status%20Type%20Milestone%20OpSys%20Summary >>> >>> -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/I6zcjQQxQ-cJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
