I'm not quite sure, but the implementation may use the ARB_texture_rectangle extension for non-power of 2 textures. This extension specifies texture coordinates to be pixel based/non-normalized. So I guess the pixel based texture coordinates for non-power of 2 textures are probably intentional (to conform with the extension). Note that such textures do not support mipmap filtering (if you need that).
Andy Am Sonntag, 20. November 2011 05:25:35 UTC+1 schrieb Gary Daniels: > > > I noticed that if I create a TextureAtlas with a power of 2 size > (1024x1024), the tex_coords of a 16x16 image added are: > > (0.0, 0.0, 0.0, 0.015625, 0.0, 0.0, 0.015625, 0.015625, 0.0, 0.0, > 0.015625, 0.0) > > With a size of 1023x1023 (or any non-power of 2), they are pixel > based: > > (0.0, 0.0, 0.0, 16.0, 0.0, 0.0, 16.0, 16.0, 0.0, 0.0, 16.0, 0.0) > > Is this intentional? > > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/OazmNDAHeIwJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
