I'd tried some time ago to learn opengl with pyglet but wound up being way out of my depth. There are a number of good, modern tutorials for c/c++ that teach opengl, such as open.gl and https://github.com/progschj/OpenGL-Examples, so I turned to c++ instead.
I do however, prefer to work with python. Are there any such tutorials for pyglet? For example, does anyone have or know of some basic tutorials for python 3 pyglet that show how to use vertex and fragment shaders without requiring another library or addon and that also do not use deprecated functionality of opengl? Maybe this is a big ask but I see a new alpha of pyglet has been released and I have renewed interest. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/jG6i_yTW2koJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
