I'd tried some time ago to learn opengl with pyglet but wound up being way 
out of my depth. There are a number of good, modern tutorials for c/c++ 
that teach opengl, such as open.gl and 
https://github.com/progschj/OpenGL-Examples, so I turned to c++ instead.

I do however, prefer to work with python.

Are there any such tutorials for pyglet? For example, does anyone have or 
know of some basic tutorials for python 3 pyglet that show how to use 
vertex and fragment shaders without requiring another library or addon and 
that also do not use deprecated functionality of opengl?

Maybe this is a big ask but I see a new alpha of pyglet has been released 
and I have renewed interest.

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To view this discussion on the web visit 
https://groups.google.com/d/msg/pyglet-users/-/jG6i_yTW2koJ.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en.

Reply via email to