Thanks, I had seen your website and your GLSL wrapper in previous googling. However I could not get it to work. I tried it again with renewed enthusiasm but I'm a bit stuck.
I've converted it from 2to3, both the shader and the game of life example. I then converted line 17 of game of life to an integer for the window dimensions and added ctypes import to the shader wrapper. Now this line in the shader wrapper: src = (c_char_p * count)(*strings) is causing this error: TypeError: bytes or integer address expected instead of str instance I think python 3 may not like this. I googled around and got reference to making something a byte perhaps, but I'm clearly out of my depth here. If you have any suggestions I'd be pleased to try them out. On Monday, September 3, 2012 10:17:09 PM UTC+10, swiftcoder wrote: > > Pyglet doesn't provide out-of-the-box convenience classes for working with > Shaders, so you'll probably want to use a 3rd-party GLSL wrapper to handle > that part (unless you feel like rolling your own). > > If you are interested, I published a light-weight set of classes and a > simple demonstration on my blog a while back: > http://swiftcoder.wordpress.com/2008/12/20/conways-game-of-life-in-glslpyglet/ > > I don't know of any pyglet-specific tutorials, off the top of my head, but > someone may have some stashed away. > > On Mon, Sep 3, 2012 at 6:30 AM, viper <[email protected] <javascript:>>wrote: > >> I'd tried some time ago to learn opengl with pyglet but wound up being >> way out of my depth. There are a number of good, modern tutorials for c/c++ >> that teach opengl, such as open.gl and >> https://github.com/progschj/OpenGL-Examples, so I turned to c++ instead. >> >> I do however, prefer to work with python. >> >> Are there any such tutorials for pyglet? For example, does anyone have or >> know of some basic tutorials for python 3 pyglet that show how to use >> vertex and fragment shaders without requiring another library or addon and >> that also do not use deprecated functionality of opengl? >> >> Maybe this is a big ask but I see a new alpha of pyglet has been released >> and I have renewed interest. > > > -- > Tristam MacDonald > Software Development Engineer, Amazon.com > http://swiftcoder.wordpress.com/ > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/dnIdFX4moooJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
