I've committed some code changes to make pyglet's cocoa backend compatible with 
Python 3.2.  Mostly a lot of unicode vs bytes issues that needed to be fixed 
when interfacing the objc runtime via ctypes.  Pyglet still needs to be 
converted with 2to3 before use.  I've tested it on Mac OS 10.6 with Python 
3.2.3 and it seems to work.  

If you're running on Mac OS 10.8, well … now you can experience the same 
non-existent window bugs in both Python 2.7 and Python 3.

--phillip

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