On Sunday, September 30, 2012 9:16:37 PM UTC+5:30, Adam Griffiths wrote: > > Ah thanks for that information. > I hadn't tried the vertex_list class without the 'v' type and just assumed > it would always call some legacy code. > > Cheers, > Adam >
Hi Adam, Unfortunately, you can't update the generic attributes in Pyglet vertex lists : http://www.pyglet.org/doc/programming_guide/vertex_lists.html I am relatively new to Python, but not to OpenGL. I wish there was an OpenGL Python binding where I didn't have to deal with all these layers of code. I just need OpenGL access - don't need anything else. Do you know if PyOpenGL is still being maintained? I was unable to make it work on my Macbook. Thanks Mahesh -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/ST9K6uMX1xIJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
