On Sunday, September 30, 2012 9:16:37 PM UTC+5:30, Adam Griffiths wrote:
>
> Ah thanks for that information.
> I hadn't tried the vertex_list class without the 'v' type and just assumed 
> it would always call some legacy code.
>
> Cheers,
> Adam
>

Hi Adam,

Unfortunately, you can't update the generic attributes in Pyglet vertex 
lists :

http://www.pyglet.org/doc/programming_guide/vertex_lists.html

I am relatively new to Python, but not to OpenGL. I wish there was an 
OpenGL Python binding where I didn't have to deal with all these layers of 
code. I just need OpenGL access - don't need anything else. Do you know if 
PyOpenGL is still being maintained? I was unable to make it work on my 
Macbook.

Thanks

Mahesh 


 

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