On 19 October 2012 03:01, Adam Griffiths <[email protected]> wrote:
> That being said, I've been reading that PyOpenGL has a number of
> optimisations, such as Cython support built in.

PyOpenGL does have an optional accelerator, but the main reason for
using it is the significantly nicer API. There's no need to sully your
application code with ctypes incantations! :-)

Having said that; if you're sticking to relatively simple OpenGL calls
then the small ctypes overhead is probably a reasonable tradeoff to
not needing the additional dependency.


     Richard

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