Can you provide the graphics and demo code that throws your error?

~ Nathan


On Sun, May 5, 2013 at 1:44 PM, Nitneroc <[email protected]> wrote:

> Hi everyone,
>
> I need to hide some parts of a sprite, basically making holes in it. I had
> a look at anything I could google for blit_to_texture, blit_into etc... But
> couldn't find anything helping me. The only examples I find raise
> exceptions.
>
> I don't know anything about openGL (I use cocos2d and I love it).
> Could someone point me in the right direction ? This example seemed
> perfect :
>
> http://stackoverflow.com/questions/8801348/pyglet-blit-a-texture-with-specified-alpha-mask
>
> but it throws an error on my config.
>
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