Can you provide the graphics and demo code that throws your error? ~ Nathan
On Sun, May 5, 2013 at 1:44 PM, Nitneroc <[email protected]> wrote: > Hi everyone, > > I need to hide some parts of a sprite, basically making holes in it. I had > a look at anything I could google for blit_to_texture, blit_into etc... But > couldn't find anything helping me. The only examples I find raise > exceptions. > > I don't know anything about openGL (I use cocos2d and I love it). > Could someone point me in the right direction ? This example seemed > perfect : > > http://stackoverflow.com/questions/8801348/pyglet-blit-a-texture-with-specified-alpha-mask > > but it throws an error on my config. > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > Visit this group at http://groups.google.com/group/pyglet-users?hl=en. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
