Thank you for your interest. I just took this code from stackoverflow, it is supposed to add as an alpha channel mask.jpg :
http://pastebin.com/wU0pJ3VB here are two example images if needed : https://dl.dropboxusercontent.com/u/11883210/images.zip They aae the same size and are both jpg I get a "pyglet.gl.lib.GLException: invalid framebuffer operation" message on that "mask.blit(0,0)" line This is not exactly what I need, but it should point me in the right direction. What I'd really like would be to hide some parts of an image that already has an alpha channel by adding alpha from another texture. Thank you for reading Le lundi 6 mai 2013 06:51:31 UTC+2, Nathan a écrit : > > Can you provide the graphics and demo code that throws your error? > > ~ Nathan > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users?hl=en. For more options, visit https://groups.google.com/groups/opt_out.
