Hi folks,

I don't know whether anyone saw my update post from three days ago.  I'm 
making one last request for additional insight.  Thanks.

On Monday, November 4, 2013 12:15:30 AM UTC-8, John Ladasky wrote:
>
> Following up:
>
> I haven't installed the latest Linux NVidia driver yet.  Several people on 
> Ubuntu Forums who have tried the 319.xx series drivers are reporting 
> problems more serious than new OpenGL threads causing their parent 
> applications to crash.  I went down that path once before and spent over a 
> week undoing the mess.  Until I have a good handle on how to try a video 
> driver in a way that allows me a quick and graceful recovery from trouble, 
> I will wait.
>
> In the mean time, I have encountered the hanging problem in a Pyglet 
> example program which generates NO graphics beyond the original blank 
> window.  It uses no clocks, nor does it use sound.  I'm referring to the 
> very simple examples/events.py.  Here's the entire code, minus comments:
>
> ===========================================
>
> import pyglet
>
> window = pyglet.window.Window(resizable=True)
>
> @window.event
> def on_draw():
>     window.clear()
>
> window.push_handlers(pyglet.window.event.WindowEventLogger())
>
> pyglet.app.run()
>
> ===========================================
>
> This will happily print mouse events and keyboard events to the console 
> for a while -- and then, it freezes.  As before, the window close icon and 
> the ESC key are rendered non-functional by the freeze, and I have to use 
> the System Monitor to identify and end the Python interpreter which is 
> running events.py.
>
> Now, I can't be sure that the window.clear() call doesn't make OpenGL do 
> something.  But why should it, when the window contains no graphics?  I'm 
> beginning to wonder whether this problem has anything to do with graphics 
> at all.  The event loop itself seems to become unhooked after a while.
>
> Once again, I turn to you for advice.  Thanks.
>
>

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