Feel free to take a look. I'll try to write something up about my progress
tomorrow to hopefully avoid redundant work. Thanks.
On 7 Nov 2013 22:29, "John Mooney" <[email protected]> wrote:

> Thanks Adam,
>
> I look forward to when it's completed. Also, I am happy to take a look
> into updating it myself considering I do have some extra time. I can let
> you know what I come up?
>
> - John
>
> On Saturday, October 26, 2013 8:08:04 AM UTC-4, Adam wrote:
>
>> Hi John,
>>
>> It was not as straight forward as I had hoped but I have been looking
>> into it.
>>
>> Adam.
>>
>> On Thu, 24 Oct, 2013 at 4:38 AM, John <[email protected]> wrote:
>>
>> Hi Adam,
>>
>> I found this old post on the users group. I am currently implementing a
>> pretty large Game Engine using pyglet (which is fantastic btw, thank you!),
>> and I have run into this issue myself. Any further progress towards getting
>> this implemented? It's not crucial for me at the moment, but I could
>> certainly use it in the future!
>>
>> Thanks,
>> John
>>
>> On Thursday, September 12, 2013 6:49:17 PM UTC-4, Adam wrote:
>>
>>> On 12/09/13 22:33, priesen wrote:
>>> > Hi all
>>> >
>>> > I'm coding on a context free art type of geometry renderer.
>>> > Now i faced a problem than when having a defined an vertexlist and
>>> > migrating it from one group to another,
>>> > the indexed triangles get messed up:
>>> >
>>> > I'm using the pyglet 1.2dev repository. just pulled a few minutes ago.
>>> > On mac os x 11.4 (Lion) and with cocoa/64bit activated.
>>> >
>>> > attached is the simplest piece of code to reproduce the behavior:
>>> >
>>> > i migrate a square (2 indexed triangles) from one group to another.
>>> > one triangles goes black.
>>> >
>>> > what is wrong, or is this possibly a bug?
>>> >
>>> > thanks for any help on this.
>>> >
>>> > pat
>>> > --
>>> I've had a look and it's only implemented for VertexLists not
>>> IndexedVertexLists currently. I haven't got time to add it immediately
>>> but I don't think it will take long. I'll email the list when it's in
>>> the repo. Thanks for finding this bug.
>>>
>>> Adam.
>>>
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