Hey pyglet users,

I was working on a few in-house graphical utilities for the company that I 
work for and I wanted to use pyglet for it.  We use Windows and I was 
required to have my apps run on it, and I found that pyglet was pretty 
awkward to use on on Windows and python 3.4.  So, I spent a couple weeks 
developing my in-house apps and maintaining a fork of pyglet.  I'd just 
like to announce it here in case any one is interested.  I'm not trying to 
break up the community or pull developers away, just offering my own 
changes in case any one is interested.  I have changes in the CHANGELOG 
file.  I've tried to follow the issues on the google code project page, and 
I have submitted a patch for some issues there,

Overall, my goals were: a better clock, python 3.4 support, windows 
support, PEP8 compliance, and to make it workable for me. I also refactored 
many of the tests to operate like modern unit tests, and mocked out some 
things to make it fast.  That is considered a WIP and still needs a lot of 
work.  Anyone is welcome to pull changes from it.  If anyone would like to 
discuss change to the clock, event loop, windows, etc.  Feel free to 
discuss it here.

Cheers!

https://github.com/bitcraft/pyglet/

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