I wrote the experimental clock.  Thanks for the input.  I realize I've been
silent for a long time, but with some details about the issues, I can work
towards better compatibility.

Leif

On Mon, Feb 20, 2017 at 7:09 AM, Benjamin Moran <[email protected]>
wrote:

>  I've actually come across some issues myself, so this will need some
> additional work before merging.  The first is a fairly consistent crash
> when changing a sprite's animation. The second is that the animation speed
> is not consistent. It's off enough to be visually obvious, so it should be
> tweaked a bit.
>
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