Hey Leif, Glad to see you back. I'd be happy to put together some example code that shows the crash. That one should hopefully be straightforward to fix. The animation speed issue is maybe related to the ts rounding code. Basically what happens is that an animation plays slowly for a second or two, and then plays rapidly as if it were "catching up".
On Tuesday, February 21, 2017 at 1:25:11 AM UTC+9, Leif Theden wrote: > > I wrote the experimental clock. Thanks for the input. I realize I've > been silent for a long time, but with some details about the issues, I can > work towards better compatibility. > > Leif > > On Mon, Feb 20, 2017 at 7:09 AM, Benjamin Moran <[email protected] > <javascript:>> wrote: > >> I've actually come across some issues myself, so this will need some >> additional work before merging. The first is a fairly consistent crash >> when changing a sprite's animation. The second is that the animation speed >> is not consistent. It's off enough to be visually obvious, so it should be >> tweaked a bit. >> >> -- >> You received this message because you are subscribed to a topic in the >> Google Groups "pyglet-users" group. >> To unsubscribe from this topic, visit >> https://groups.google.com/d/topic/pyglet-users/_0eLxtKfUy4/unsubscribe. >> To unsubscribe from this group and all its topics, send an email to >> [email protected] <javascript:>. >> To post to this group, send email to [email protected] >> <javascript:>. >> Visit this group at https://groups.google.com/group/pyglet-users. >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
