Other modules support loading resources from either a file object or just a 
filename, which the model one does as well. 

The obj codec (so far) uses the os module to find the base path of the file 
object, and locates the other material and image files that way.

There might be some hiccups that will pop up once trying to use the resource 
module, but nothing we can't solve. Any suggestions welcome, as always.

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