I still plan on merging in the basic framework for Models, but first I'm going over Steve's work on the documentation.
Regarding loading the files, I realize we'll have to do something regarding binary versus ascii formats. My initial thinking is that we should default to loading as binary for everything, and just decode to ascii inside the ModelDecoders if necessary. This would prevent a bit of waste inside the load and resource methods. On Friday, June 9, 2017 at 12:46:36 AM UTC+9, Benjamin Moran wrote: > > Other modules support loading resources from either a file object or just > a filename, which the model one does as well. > > The obj codec (so far) uses the os module to find the base path of the > file object, and locates the other material and image files that way. > > There might be some hiccups that will pop up once trying to use the > resource module, but nothing we can't solve. Any suggestions welcome, as > always. > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
