thank you for your answer. Yes, TerraCraft is a nice project, born from my passion when I tried the original fogleman project.
My idea is to keep the code structure unchanged, improving the organization of the project and inserting new features in a progressive way without upsetting the simplicity of the project. TerraCraft implements new features and commands and at present it is almost a complete base. My current priorities are: - New inventory system. The current one allows to select blocks by pressing the keys from 0-9, therefore very limited and without the possibility to display the active blocks. - A simple main menu, with backgroud and buttons with a hoover effect. - Improvement of the mapgen (I have already written part of the new code that I will implement in the future). I need collaborators, because alone I do not guarantee the success of all this :) I use the Camel case convention because I find it more natural and easy (in C, Java, Lua and other languages we mainly use the Camel case, so I'm used to this convention) Thanks so much. I hope to find good collaborators to make TerraCraft a complete project, then it will be much easier to improve it later. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
