thank you for your answer.

Yes, TerraCraft is a nice project, born from my passion when I tried the 
original fogleman project.

My idea is to keep the code structure unchanged, improving the organization 
of the project and inserting new features in a progressive way without 
upsetting the simplicity of the project.

TerraCraft implements new features and commands and at present it is almost 
a complete base.

My current priorities are:

- New inventory system. The current one allows to select blocks by pressing 
the keys from 0-9, therefore very limited and without the possibility to 
display the active blocks.

- A simple main menu, with backgroud and buttons with a hoover effect.

- Improvement of the mapgen (I have already written part of the new code 
that I will implement in the future).

I need collaborators, because alone I do not guarantee the success of all 
this :)

I use the Camel case convention because I find it more natural and easy (in 
C, Java, Lua and other languages we mainly use the Camel case, so I'm used 
to this convention)

Thanks so much. I hope to find good collaborators to make TerraCraft a 
complete project, then it will be much easier to improve it later.

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