Hi Paweł -

Honestly, if you prefer to use matrices, I'd say just go ahead and use 
get_object_matrix; I doubt it's going away any time soon.  You may want to use 
this in combination with 
transform_selection<http://www.pymolwiki.org/index.php/Transform_selection>.

Also maybe check out Christoph Gohlke's transformations.py 
script<http://www.pymolwiki.org/index.php/Transformations>.  It offers several 
tools for manipulating quaternions, matrices, and angle/axis operations.  I 
think there's also a newer version on his website, which is linked from the 
wiki page.

Cheers,
Jared

--
Jared Sampson
Xiangpeng Kong Lab
NYU Langone Medical Center
http://kong.med.nyu.edu/






On Aug 6, 2015, at 4:04 AM, Paweł Tomaszewski 
<croov...@gmail.com<mailto:croov...@gmail.com>> wrote:

Hello,
I've created a CGO in pymol script (a cone) and I need to make some 
transformations on it. I've found that it is easier for me to modify a TTT 
matrix rather than using translate/rotate functions.

Documentation says [http://www.pymolwiki.org/index.php/Get_object_matrix] 
get_object_matrix is unsupported operation. So how to get/set TTT?

The problem is, that I get (from external source) position in quaternions and 
now I need to make my CGO position equal to those quaternion. How can I make it 
work?

Thanks
Paweł Tomaszewski
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