Hi Thomas,

Thank you for the email. Yes, it does seem to be the problem of
OpenGL. Here is the engine:
 Detected OpenGL version 4.5. Shaders available.
 Detected GLSL version 4.50.
 OpenGL graphics engine:
  GL_VENDOR:   Intel
  GL_RENDERER: Intel(R) UHD Graphics 630
  GL_VERSION:  4.5.0 - Build 24.20.100.6227

Fixed by setting precomputed_lighting.
I found setting use_shaders, 0 seems also a workaround, not sure if it
is the right way though.

Yufeng
On Wed, Oct 31, 2018 at 2:58 AM Thomas Holder
<thomas.hol...@schrodinger.com> wrote:
>
> Hi Yufeng,
>
> This is a problem with a recent graphics driver update from Intel on
> Windows 10. So far it appears that the build series "4.5.0 - Build
> 24.20.100.xxxx" is affected. Can you please tell us what PyMOL reports
> as "OpenGL graphics engine" (3 lines printed in log window on
> startup)?
>
> Luckily, there is a simple workaround, PyMOL has two different
> implementations of the lighting model and only one is affected. Type
> this into the PyMOL command line or put it in your pymolrc file:
>
>     set precomputed_lighting
>
> Cheers,
>   Thomas
> On Tue, Oct 30, 2018 at 11:48 PM Yufeng Tong <yufeng.t...@gmail.com> wrote:
> >
> > Hi there,
> >
> > I installed PyMol on a new laptop (Windows 10, within Anaconda3) and
> > run into a display problem, which does not exist on a Windows 7
> > laptop.
> >
> > Basically, the displayed molecules does not have the 3D visual effect
> > and the colors are very dark. Only after I apply "ray", it shows
> > normal color but then of course I cannot rotate the molecules without
> > loosing the normal view. The same problem occurs to PyMol version 2.3
> > or 2.2 from the Schrödinger channel or the Gohlke's unofficial
> > packages. Tried to change color space, light position, and all options
> > under Display menu and none seems to change the results. Installed
> > PyQt and the problem persists.
> >
> > I tried the same installation process on an older Windows 7 laptop and
> > all looks normal. Attached are two screen copy of the display before
> > and after applying "ray", they can also be viewed from
> > https://1drv.ms/f/s!Ao4PGr4qLLsZjQiafUTIaUFTyxNn
> >
> > I guess it is a problem of the GUI. Any hints are greatly appreciated.
> >
> > Yufeng
> > _______________________________________________
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