Hi,

There is an evaluation period that doesn't require one. Hopefully that
should be long enough for the fix to migrate to the open-source packages.

Jarrett J

On Fri, Feb 6, 2026 at 3:10 PM Khoroshyy Petro <[email protected]> wrote:

> Hi Jarrett,
>
> I will try that, but don't I need a license for it?
>
> Best,
> Petro
>
> On Fri, 6 Feb 2026 at 21:00, Jarrett Johnson <
> [email protected]> wrote:
>
>> Hi,
>>
>> I think there's actually a bug still present in the open-source version
>> (which is what conda-forge is based off of)! I see exactly what you're
>> observing, and I will file an issue on the Github repository later today.
>> If you pull PyMOL from the `schrodinger` conda channel or use the latest
>> version from pymol.org, transparency mode 3 should work fine.
>>
>> Best,
>> Jarrett J.
>>
>> On Fri, Feb 6, 2026 at 2:50 PM Khoroshyy Petro <[email protected]>
>> wrote:
>>
>>> Hi everyone,
>>>
>>> Thank you for the responses.
>>>
>>> I am currently using PyMOL version 3.1.0 from conda-forge. I will try
>>> the suggested commands to see if they resolve the issue.
>>>
>>> It occurs to me that the problem might be related to the specific colors
>>> used. I haven't tested this in a while, but I don't recall having these
>>> issues with the last version of PyMOL 2. I believe I demonstrated this
>>> during a course about two years ago, though it is possible my memory is
>>> failing me.
>>> Is there a way to print out all settings?
>>> Best.
>>> Petro.
>>>
>>> Best regards,
>>>
>>> Petro.
>>>
>>> On Fri, 6 Feb 2026 at 20:29, Jarrett Johnson <
>>> [email protected]> wrote:
>>>
>>>> Hi Petro,
>>>>
>>>> I don't think my original reply went through, but can I ask what
>>>> version of PyMOL you're using and what exact commands you're using to
>>>> create the image? On my end at least, with just pulling up an entry,
>>>> showing surface, setting transparency both on cartoon and surface, and
>>>> setting tmode to 3, I don't see what you're observing with the latest PyMOL
>>>> (3.1.6.1).
>>>>
>>>> Best,
>>>> Jarrett J.
>>>>
>>>> On Fri, Feb 6, 2026 at 2:18 PM Roy, Kushal Raj <[email protected]>
>>>> wrote:
>>>>
>>>>> Hello,
>>>>>
>>>>> I guess the problem occurs when you make both cartoon + surface
>>>>> transparent in real-time with transparency_mode=3, the OpenGL renderer in
>>>>> PyMOL simply sucks at compositing multiple transparent objects.
>>>>>
>>>>>
>>>>> try this:
>>>>>
>>>>>
>>>>> set transparency_mode, 1
>>>>>
>>>>> set backface_cull, 0
>>>>> set two_sided_lighting, 1
>>>>> unset ray_shadows
>>>>>
>>>>> then render with
>>>>>
>>>>> ray
>>>>>
>>>>> I hope it helps.
>>>>>
>>>>>
>>>>> Cheers!
>>>>>
>>>>> Kushal Raj Roy
>>>>>
>>>>>
>>>>>
>>>>> Get Outlook for iOS <https://aka.ms/o0ukef>
>>>>> ------------------------------
>>>>> *From:* Khoroshyy Petro <[email protected]>
>>>>> *Sent:* Friday, February 6, 2026 12:42:10 PM
>>>>> *To:* pymol-users <[email protected]>
>>>>> *Subject:* [PyMOL] transparency_mode 3 looks ugly
>>>>>
>>>>> Hi pymollers,
>>>>>
>>>>> I hope this mailing list is still active. I have noticed a decrease in
>>>>> traffic since AI release, but I hope there are still knowledgeable people.
>>>>>
>>>>> I am having trouble with transparency rendering when setting both
>>>>> cartoon and surface to transparent with transparency_mode set to 3. While
>>>>> both surfaces are visible, the resulting image quality is poor. Please see
>>>>> link to the picture for reference.
>>>>> https://photos.app.goo.gl/corhXXpVmdsytmxg6
>>>>> <https://urldefense.com/v3/__https://photos.app.goo.gl/corhXXpVmdsytmxg6__;!!LkSTlj0I!CTMrAviBOj_OX3hjz4gyCljs15ODYJbA8cY62GpxnhBZrHuef3-Z-GYeVvUj-1G6OOWetEFaKSLXxRHxHGiOteg$>
>>>>> Could you provide any guidance on how to resolve this?
>>>>>
>>>>> Best regards,
>>>>>
>>>>> Petro Khoroshyy
>>>>> _______________________________________________
>>>>> PyMOL-users mailing list
>>>>> Archives:
>>>>> http://www.mail-archive.com/[email protected]
>>>>> Unsubscribe:
>>>>> https://sourceforge.net/projects/pymol/lists/pymol-users/unsubscribe
>>>>
>>>>
>>>>
>>>> --
>>>>
>>>> *Jarrett Johnson* | Staff Developer, PyMOL
>>>>
>>>>
>>
>> --
>>
>> *Jarrett Johnson* | Staff Developer, PyMOL
>>
>>

-- 

*Jarrett Johnson* | Staff Developer, PyMOL
_______________________________________________
PyMOL-users mailing list
Archives: http://www.mail-archive.com/[email protected]
Unsubscribe: 
https://sourceforge.net/projects/pymol/lists/pymol-users/unsubscribe

Reply via email to