On Sun, 23 Oct 2005, Nir Soffer wrote: > On 22 Oct, 2005, at 23:05, Omer Zak wrote: > > > I would like to point out that the current state of art in computer > > games is that it is notpossible to write a cool (according to present > > standards of coolness) game in an introductory programming course. > > You'll then promise those children that they'll be able to write > > computer games substantially like the ones they play at home.Then > > they'll be disappointed. > > > > How about something having to do with robots?With robots you still > > can > > do pretty cool things after a short course. > > זו באמת שאלה טובה, אולי כדאי לנסות את החומר הקיים על תלמידים אמיתיים, > לפני שמשקיעים זמן נוסף בכיוון הזה. > > לי החומר נראה מעניין, אבל אני לא מתעניין במשחקים…
what "existing material"? if you're referring to what i wrote - give me a year (actually, a little less then a year), and i'll come back with results. it would not be very productive if i am given responses of "dump it all, and do something completely different" without an explanation of how the hell i am going to do that. i need help with the given direction, not with changing it 360 degrees (pun intended). if you don't want to help - don't help. if you think i'm doing it all wrong - don't help either. if you have an idea for _small_ tweaks that will make the existing direction better - show me those. we are starting the course at the beginning of november (around the 2nd week) - so please try to focus your ideas on what can be done in a relatively short period - beause once i start the course, and i show the entire program to the kids - i'm not going to do any significant changes. thanks, -- guy "For world domination - press 1, or dial 0, and please hold, for the creator." -- nob o. dy