On Sun, 23 Oct 2005, Nir Soffer wrote:

> On 22 Oct, 2005, at 23:05, Omer Zak wrote:
>
> > I would like to point out that the current state of art in computer
> > games is that it is notpossible to write a cool (according to present
> > standards of coolness) game in an introductory programming course.
> > You'll then promise those children that they'll be able to write
> > computer games substantially like the ones they play at home.Then
> > they'll be disappointed.
> >
> > How about something having to do with robots?With robots you still
> > can
> > do pretty cool things after a short course.
>
> זו באמת שאלה טובה, אולי כדאי לנסות את החומר הקיים על תלמידים אמיתיים,
> לפני שמשקיעים זמן נוסף בכיוון הזה.
>
> לי החומר נראה מעניין, אבל אני לא מתעניין במשחקים…

what "existing material"? if you're referring to what i wrote - give me a
year (actually, a little less then a year), and i'll come back with
results.

it would not be very productive if i am given responses of "dump it all,
and do something completely different" without an explanation of how the
hell i am going to do that. i need help with the given direction, not with
changing it 360 degrees (pun intended). if you don't want to help - don't
help. if you think i'm doing it all wrong - don't help either. if you have
an idea for _small_ tweaks that will make the existing direction better -
show me those.

we are starting the course at the beginning of november (around the
2nd week) - so please try to focus your ideas on what can be done in a
relatively short period - beause once i start the course, and i show the
entire program to the kids - i'm not going to do any significant changes.

thanks,
-- 
guy

"For world domination - press 1,
 or dial 0, and please hold, for the creator." -- nob o. dy

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