Omer Zak wrote: >I would like to point out that the current state of art in computer >games is that it is not possible to write a cool (according to present >standards of coolness) game in an introductory programming course. > > That's not entirely correct anymore. Have a look for example in http://www.pygame.org/docs/tut/chimp/ChimpLineByLine.html
Sure, that's no Doom3, but the examples included in the pygame package do compare nicely to popular cellphone/gameboy/web games. These, at least according to some cellular network commercials, are considered "cool" :-) However, in our case, it seems that, at least for now, we will be limited to using a remote text terminal (due to external considerations) - so sound and graphics are out of the question...