Omer Zak wrote:

>I would like to point out that the current state of art in computer
>games is that it is not possible to write a cool (according to present
>standards of coolness) game in an introductory programming course.
>  
>
That's not entirely correct anymore.
Have a look for example in
http://www.pygame.org/docs/tut/chimp/ChimpLineByLine.html

Sure, that's no Doom3, but the examples included in the pygame package
do compare nicely to popular cellphone/gameboy/web games.
These, at least according to some cellular network commercials, are
considered "cool" :-)

 However, in our case, it seems that, at least for now, we will be
limited to using a remote text terminal (due to external considerations)
- so sound and graphics are out of the question...

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