Hey Nils,

Your welcome and I am glad we inspire you. Yes I am working with Judd
and we are having a blast working on Uncharted 2. Its great to work
with such a talented team.

RyanT
Technical Artist
NaughtyDog Inc
www.rtrowbridge.com/blog

On Feb 4, 11:24 pm, Nils Lerin <[email protected]> wrote:
> Hi Ryan
>
> This node could really come in handy but special thanks for providing
> the source and commenting it so well.
>
> Are you working together with Judd Simantov? Uncharted 2 is looking
> awesome, loved the first game and can't wait to play this. Very
> inspiring, especially from a technical animators view.
>
> /Nils
>
> On Wed, Feb 4, 2009 at 7:42 PM, ryant <[email protected]> wrote:
>
> > Hey guys,
>
> > This is my first time posting here, I thought I would let everyone
> > know about a new Python plugin I wrote. I have included a html file
> > listing all the attributes and what they do. I also commented the code
> > well in hopes that people can learn from it. The plugin adds a new
> > general utility node to the hypergraph list. What it does is it lets
> > you connect 16 input floats that will be converted to a matrix then
> > output to translate, rotate, and scale. I also included a
> > parentInverseMatrix attribute to keep the node you are driving in
> > place. It also has TRS offsets so you can offset the node.
>
> > Where to get it:
> >http://www.rtrowbridge.com/blog/downloads/
>
> > Also I have posted numerous python in Maya tutorials to attempt to
> > help new comers to python get a grasp on how it is useful in Maya and
> > how to use it.
>
> > RyanT
> > Technical Artist
> > NaughtyDog Inc
> >www.rtrowbridge.com/blog
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Yours,
Maya-Python Club Team.
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