part of the confusion here is that I posted 0.7.10 on googlecode, but  
put 0.9.0 on highend3d where i've always put the latest.  perhaps i  
should host the new version in both places?

-chad


On Mar 23, 2009, at 1:50 PM, Paul Molodowitch wrote:

>
> ...also... I don't think isInstanced() is even available in 0.7.10.
> Are you, perhaps, using 0.9.0 documentation, with 0.7.x code?
>
> Here's a sample of how to use it in 0.9.0:
>
> from pymel import *
>
> cmds.file(f=1, new=1)
>
> cubeTrans, cubeMaker = polyCube()
> cubeShape = cubeTrans.getShape()
>
> cubeDupe = duplicate(cubeTrans)[0]
> cubeGroup = group(cubeTrans)
>
> # Nothing should be instanced - we made a duplicate (copy), not an  
> inst.
> print "is shape instanced?", cubeShape.isInstanced()
> print "is transform instanced?", cubeTrans.isInstanced()
>
> # Now, shape should be instance, group not
> cubeInst = instance(cubeTrans)[0]
> print "is shape instanced?", cubeShape.isInstanced()
> print "is transform instanced?", cubeTrans.isInstanced()
>
>
> # Now both should be
> groupInst = instance(cubeGroup)[0]
> print "is shape instanced?", cubeShape.isInstanced()
> print "is transform instanced?", cubeTrans.isInstanced()
>
>
> # Delete the shape instance, and it should
> # still report as instanced - since the group it is part of
> # is still instanced
> delete(cubeInst)
> print "is shape instanced?", cubeShape.isInstanced()
> print "is transform instanced?", cubeTrans.isInstanced()
>
>
> - Paul
>
> On Mon, Mar 23, 2009 at 1:36 PM, Paul Molodowitch  
> <[email protected]> wrote:
>> 2 notes:
>>
>> 1) If you're not already aware, there's a new version of pymel up -
>> 0.9.0.  You can grab it from highend3d.  If you were already aware,
>> and wanted to keep with the 0.7.x branch for compatability, carry
>> on... ;)
>>
>> 2) If you just want a list of all the meshes in your scene,  
>> accounting
>> for all the possible instanced paths, try:
>>
>> ls(type='mesh', allPaths=True )
>>
>>
>> On Mon, Mar 23, 2009 at 12:43 PM, Justin Ball <[email protected] 
>> > wrote:
>>>
>>> I am having trouble using this command.
>>>
>>> I seem not to be prepping the info for the isInstanced() command
>>> properly.  Could someone give me a hand?
>>>
>>> Here is just some test code that I am trying to get to respond
>>> properly.
>>>
>>> snip--
>>>
>>> from pymel import *
>>>
>>>
>>> for x in ls(type='mesh'):
>>>    select(x, add=1) #select them
>>>    print "Name: " + x
>>>    print "stripNameSpace: " + x.stripNamespace()
>>>    print "PyNode: " + PyNode(x)
>>>    try:
>>>        a = x.stripNamespace()
>>>        a.isInstanced()
>>>        print "Strip TRUE"
>>>        print a
>>>    except:
>>>        pass
>>>    try:
>>>        p = PyNode(x)
>>>        p.isInstanced()
>>>        print "PyNode TRUE"
>>>    except:
>>>        pass
>>>
>>>
>>>
>>> print "Exit"
>>>
>>>
>>> --snip
>>>
>>> I have tried with both with 0.7.9 and 0.7.10 with still no luck.
>>>
>>> What I am trying to do is get the transform information of all the
>>> objects in a scene.  And if I have instanced geo, I need to get it's
>>> proper transform info in world space since the local space  
>>> information
>>> does not provide the additional transform for the group in instanced
>>> geometry.  If someone has a better way of doing this, I am all ears.
>>>
>>> Thank you!
>>>
>>>
>>>>>
>>>
>>
>
> >


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